How to Build a Chess Game Using HTML, CSS, and JavaScript
Building a chess game using HTML, CSS, and JavaScript is an excellent project to showcase your web development skills. Chess has clear rules, a classic 8x8 grid layout, and involves interesting concepts like move validation, game state management, and user interactions, making it a perfect medium for learning and demonstrating your expertise.
In this post, we will go through:
Planning the project
Setting up the HTML
Styling the board with CSS
Writing the JavaScript logic for the game
Adding advanced features like move validation, piece movement, and checking for checkmates
By the end, you’ll have a fully functional chess game playable in the browser!
1. Planning the Chess Game
Before we dive into coding, let's outline what we need:
Chessboard: 8 rows and 8 columns with alternating black and white squares.
Pieces: Each piece (King, Queen, Rook, Bishop, Knight, Pawn) for both black and white sides.
Movement Rules: Each piece moves differently.
Game Logic:
Turn management (White and Black)
Move validation (legal moves only)
Capturing pieces
Detecting check, checkmate, and stalemate
Initially, we can start simple:
Allow moving pieces around freely (no validation)
Later, implement proper movement rules
Eventually, add check and checkmate detection
2. Setting up the HTML
First, create a basic structure:
We have a title, a heading, and a div
where the chessboard will be generated dynamically.
Simple, clean, and manageable.
3. Styling the Board with CSS
Let's make the chessboard look authentic with CSS.
Here:
We define an 8x8 grid for the chessboard.
Alternate squares have different background colors.
Pieces (later inserted as Unicode symbols) will be centered.
4. Writing JavaScript to Create the Board
Now, generate the board and place the pieces.
This creates:
An 8x8 board
Places pieces according to standard chess setup
Assigns light and dark squares
At this point, we have a board with pieces!
5. Moving Pieces with JavaScript
We need to allow users to click on a piece and move it.
Let's set up basic click-to-move functionality:
How this works:
Click a piece to select it.
Click another square to move it there.
Right now, there’s no validation. You can move any piece anywhere — even illegal moves.
We'll fix that next.
6. Managing Turns: White and Black
Players should alternate turns.
Add a currentPlayer
variable:
White pieces are uppercase (P, R, N, B, Q, K).
Black pieces are lowercase (p, r, n, b, q, k).
If you try to move when it’s not your turn, you get an alert.
7. Implementing Basic Move Validation
We must prevent invalid moves.
For simplicity, let's validate pawn movement first.
Update the movePiece
function:
Now, pawns:
Can move one step forward
Can capture diagonally
This is very basic, but it’s real validation!
8. Adding Other Pieces' Movements
Implementing the movement rules for each piece involves:
Rooks move horizontally/vertically
Bishops move diagonally
Queens combine rook and bishop movement
Knights move in an “L” shape
Kings move one square any direction
You can create functions like isValidMoveRook(fromRow, fromCol, toRow, toCol)
for each piece.
Example for Knight:
Inside movePiece
, call corresponding validation based on the piece.
9. Detecting Check and Checkmate
Once movement rules are perfect, detecting check and checkmate comes next.
Basic idea:
After a move, check if the enemy king can be captured next turn.
If yes, it’s a check.
If the king cannot escape from check, it's a checkmate.
Advanced versions involve:
Simulating all possible moves
Checking if any legal move escapes the check
10. Improving the Game: Polishing and Features
Optional Features to implement:
Undo last move
Highlight possible moves
Save the game to local storage
Timer for each player
Display captured pieces
Allow pawn promotion
Add sound effects
Responsive design for mobile screens
If code is not run
Update Code
Conclusion
Building a Chess game using HTML, CSS, and JavaScript is a fantastic way to learn:
DOM manipulation
Event handling
Data structure management
Logical thinking (movement validation)
Advanced gameplay features (like check and checkmate)
Start simple:
Just allow pieces to move freely.
Then step-by-step, add movement rules, turn management, checks, checkmates, and so on.
Final Project Files Summary
HTML: Layout structure
CSS: Board and pieces style
JavaScript:
Create and render the board
Manage piece movement
Validate moves
Control turns
If you want, I can also give you the full complete chess game code — including legal move validation for all pieces, checkmate detection, and more.